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Below are some Frequently Asked Questions about cpp4r. If you have a question that you think would fit well here please open an issue.

1. What are the underlying types of cpp4r objects?

vector element
cpp4r::integers int
cpp4r::doubles double
cpp4r::logicals cpp4r::r_bool
cpp4r::strings cpp4r::r_string
cpp4r::raws uint8_t
cpp4r::list SEXP

2. How do I add elements to a list?

Use the push_back() method. You will need to use cpp4r::as_sexp() if you want to convert arbitrary C++ objects to SEXP before inserting them into the list.

#include <cpp4r.hpp>
#include <vector>

[[cpp4r::register]]
cpp4r::writable::list foo_push() {
  cpp4r::writable::list x;

  // An object that is already a `SEXP`
  x.push_back(R_NilValue);

  // A single integer
  x.push_back(cpp4r::as_sexp(1));

  // A C++ vector of ints
  std::vector<int> elt{1, 2, 3};
  x.push_back(cpp4r::as_sexp(elt));

  return x;
}

To create named lists, use the push_back() method with the named literal syntax. The named literal syntax is defined in the cpp4r::literals namespace. In this case, creating the named literal automatically calls as_sexp() for you.

#include <cpp4r.hpp>

[[cpp4r::register]]
cpp4r::writable::list foo_push_named() {
  using namespace cpp4r::literals;

  cpp4r::writable::list x;
  x.push_back({"foo"_nm = 1});

  return x;
}

Note that if you know the size of the list ahead of time (which you often do!), then it is more efficient to state that up front.

#include <cpp4r.hpp>
#include <vector>

[[cpp4r::register]]
cpp4r::writable::list foo_push_sized() {
  std::vector<int> elt{1, 2, 3};

  R_xlen_t size = 3;

  cpp4r::writable::list x(size);
  x[0] = R_NilValue;
  x[1] = cpp4r::as_sexp(1);
  x[2] = cpp4r::as_sexp(elt);

  return x;
}

3. Does cpp4r support default arguments?

cpp4r does not support default arguments, while convenient they would require more complexity to support than is currently worthwhile. If you need default argument support you can use a wrapper function around your cpp4r registered function. A common convention is to name the internal function with a trailing _.

#include <cpp4r.hpp>
[[cpp4r::register]]
double add_some_(double x, double amount) {
  return x + amount;
}
add_some <- function(x, amount = 1) {
  add_some_(x, amount)
}
add_some(1)
add_some(1, amount = 5)

4. How do I create a new empty list?

Define a new writable list object.

cpp4r::writable::list x;

5. How do I retrieve (named) elements from a named vector/list?

Use the [] accessor function.

x["foo"]

6. How can I tell whether a vector is named?

Use the named() method for vector classes.

#include <cpp4r.hpp>

[[cpp4r::register]]
bool is_named(cpp4r::strings x) {
  return x.named();
}
is_named("foo")

is_named(c(x = "foo"))

7. How do I return a cpp4r::writable::logicals object with only a FALSE value?

You need to use list initialization with {} to create the object.

#include <cpp4r.hpp>

[[cpp4r::register]]
cpp4r::writable::logicals my_false() {
  return {FALSE};
}

[[cpp4r::register]]
cpp4r::writable::logicals my_true() {
  return {TRUE};
}

[[cpp4r::register]]
cpp4r::writable::logicals my_both() {
  return {TRUE, FALSE, TRUE};
}
my_false()

my_true()

my_both()

8. How do I create a new empty environment?

To do this you need to call the base::new.env() function from C++. This can be done by creating a cpp4r::function object and then calling it to generate the new environment.

#include <cpp4r.hpp>

[[cpp4r::register]]
cpp4r::environment create_environment() {
  cpp4r::function new_env(cpp4r::package("base")["new.env"]);
  return new_env();
}

9. How do I assign and retrieve values in an environment? What happens if I try to get a value that does not exist?

Use [] to retrieve or assign values from an environment by name. If a value does not exist, it will error. To check for existence ahead of time, use the exists() method.

#include <cpp4r.hpp>

[[cpp4r::register]]
bool foo_exists(cpp4r::environment x) {
  return x.exists("foo");
}

[[cpp4r::register]]
void set_foo(cpp4r::environment x, double value) {
  x["foo"] = value;
}
x <- new.env()

foo_exists(x)

set_foo(x, 1)

foo_exists(x)

10. How can I create a cpp4r:raws from a std::string?

There is no built in way to do this. One method would be to push_back() each element of the string individually.

#include <cpp4r.hpp>

[[cpp4r::register]]
cpp4r::raws push_raws() {
  std::string x("hi");
  cpp4r::writable::raws out;

  for (auto c : x) {
    out.push_back(c);
  }

  return out;
}
push_raws()

11. How can I create a std::string from a cpp4r::writable::string?

Because C++ does not allow for two implicit cast, explicitly cast to cpp4r::r_string first.

#include <cpp4r.hpp>
#include <string>

[[cpp4r::register]]
std::string my_string() {
  cpp4r::writable::strings x({"foo", "bar"});
  std::string elt = cpp4r::r_string(x[0]);
  return elt;
}

12. What are the types for C++ iterators?

The iterators are ::iterator classes contained inside the vector classes. For example the iterator for cpp4r::doubles would be cpp4r::doubles::iterator and the iterator for cpp4r::writable::doubles would be cpp4r::writable::doubles::iterator.

13. My code has using namespace std, why do I still have to include std:: in the signatures of [[cpp4r::register]] functions?

The using namespace std directive will not be included in the generated code of the function signatures, so they still need to be fully qualified. However you will not need to qualify the type names within those functions.

The following will not compile

#include <cpp4r.hpp>
#include <string>

using namespace std;

[[cpp4r::register]]
string foobar() {
  return string("foo") + "-bar";
}

But this will compile and work as intended

#include <cpp4r.hpp>
#include <string>

using namespace std;

[[cpp4r::register]]
std::string foobar() {
  return string("foo") + "-bar";
}

14. How do I modify a vector in place?

In place modification breaks the normal semantics of R code. In general it should be avoided, which is why cpp4r::writable classes always copy their data when constructed.

However, if you are positive in-place modification is necessary for your use case, you can use the move constructor to do this.

#include <cpp4r.hpp>

[[cpp4r::register]]
void add_one(cpp4r::sexp x_sexp) {
  cpp4r::writable::integers x(std::move(x_sexp.data()));
  for (auto&& value : x) {
    ++value;
  }
}
x <- c(1L, 2L, 3L, 4L)
.Internal(inspect(x))
add_one(x)
.Internal(inspect(x))
x

15. Should I call cpp4r::unwind_protect() manually?

cpp4r::unwind_protect() is cpp4r’s way of safely calling R’s C API. In short, it allows you to run a function that might throw an R error, catch the longjmp() of that error, promote it to an exception that is thrown and caught by a try/catch that cpp4r sets up for you at .Call() time (which allows destructors to run), and finally tells R to continue unwinding the stack now that the C++ objects have had a chance to destruct as needed.

Since cpp4r::unwind_protect() takes an arbitrary function, you may be wondering if you should use it for your own custom needs. In general, this is advised against because this is an extremely advanced feature that is prone to subtle and hard to debug issues.

Destructors

The following setup for test_destructor_ok() with a manual call to unwind_protect() would work:

#include <cpp4r.hpp>

class A {
 public:
  ~A();
};

A::~A() {
  Rprintf("hi from the destructor!");
}

[[cpp4r::register]]
void test_destructor_ok() {
  A a{};
  cpp4r::unwind_protect([&] {
    Rf_error("oh no!");
  });
}

[[cpp4r::register]]
void test_destructor_bad() {
  cpp4r::unwind_protect([&] {
    A a{};
    Rf_error("oh no!");
  });
}
test_destructor_ok()
#> Error in test_destructor_ok(): could not find function "test_destructor_ok"

But if you happen to move a into the unwind_protect(), then it will not be destructed, and you will end up with a memory leak at best, and a much more sinister issue if your destructor is important:

test_destructor_bad()
#> Error: oh no!

In general, the only code that can be called within unwind_protect() is “pure” C code or C++ code that only uses POD (plain-old-data) types and no exceptions. If you mix complex C++ objects with R’s C API within unwind_protect(), then any R errors will result in a jump that prevents your destructors from running.

Nested unwind_protect()

Another issue that can arise has to do with nested calls to unwind_protect(). It is very hard (if not impossible) to end up with invalidly nested unwind_protect() calls when using the typical cpp4r API, but you can manually create a scenario like the following:

#include <cpp4r.hpp>

[[cpp4r::register]]
void test_nested() {
  cpp4r::unwind_protect([&] {
    cpp4r::unwind_protect([&] {
      Rf_error("oh no!");
    });
  });
}

If you were to run test_nested() from R, it would likely crash or hang your R session due to the following chain of events:

  • test_nested() sets up a try/catch to catch unwind exceptions
  • The outer unwind_protect() is called. It uses the C function R_UnwindProtect() to call its lambda function.
  • The inner unwind_protect() is called. It again uses R_UnwindProtect(), this time to call Rf_error().
  • Rf_error() performs a longjmp() which is caught by the inner unwind_protect() and promoted to an exception.
  • That exception is thrown, but because the code is in the outer call to R_UnwindProtect() (a C function), it ends up throwing that exception across C stack frames. This is undefined behavior, which is known to have caused R to crash on certain platforms.

You might think that you’d never do this, but the same scenario can also occur with a combination of 1 call to unwind_protect() combined with usage of the cpp4r API:

#include <cpp4r.hpp>

[[cpp4r::register]]
void test_hidden_nested() {
  cpp4r::unwind_protect([&] {
    cpp4r::stop("oh no!");
  });
}

Because cpp4r::stop() (and most of the cpp4r API) uses unwind_protect() internally, this has indirectly ended up in a nested unwind_protect() scenario again.

In general, if you must use unwind_protect() then you must be very careful not to use any of the cpp4r API inside of the unwind_protect() call.

It is worth pointing out that calling out to an R function from cpp4r which then calls back into cpp4r is still safe, i.e. if the registered version of the imaginary test_outer() function below was called from R, then that would work:

#include <cpp4r.hpp>

[[cpp4r::register]]
void test_inner() {
  cpp4r::stop("oh no!")
}

[[cpp4r::register]]
void test_outer() {
  auto fn = cpp4r::package("mypackage")["test_inner"]
  fn();
}

This might seem unsafe because cpp4r::package() uses unwind_protect() to call the R function for test_inner(), which then goes back into C++ to call cpp4r::stop(), which itself uses unwind_protect(), so it seems like the code is in a nested scenario, but this scenario does actually work. It makes more sense if you analyze it one step at a time:

  • Call the R function for test_outer()
  • A try/catch is set up to catch unwind exceptions
  • The C++ function for test_outer() is called
  • cpp4r::package() uses unwind_protect() to call the R function for test_inner()
  • Call the R function for test_inner()
  • A try/catch is set up to catch unwind exceptions (this is the key!)
  • The C++ function for test_inner() is called
  • cpp4r::stop("oh no!") is called, which uses unwind_protect() to call Rf_error(), causing a longjmp(), which is caught by that unwind_protect() and promoted to an exception.
  • That exception is thrown, but this time it is caught by the try/catch set up by test_inner() as it was entered from the R side. This prevents that exception from crossing the C++ -> C boundary.
  • The try/catch calls R_ContinueUnwind(), which longjmp()s again, and now the unwind_protect() set up by cpp4r::package() catches that, and promotes it to an exception.
  • That exception is thrown and caught by the try/catch set up by test_outer().
  • The try/catch calls R_ContinueUnwind(), which longjmp()s again, and at this point the longjmp() can safely proceed to force an R error.

16. Ok but I really want to call cpp4r::unwind_protect() manually

If you have read the above bullet and still feel like you need to call unwind_protect(), then you should keep in mind the following when writing the function to unwind-protect:

  • You should not create any C++ objects that have destructors.
  • You should not use any parts of the cpp4r API that may call unwind_protect().
  • You must be very careful not to call unwind_protect() in a nested manner.

In other words, if you only use plain-old-data types, are careful to never throw exceptions, and only use R’s C API, then you can use unwind_protect().

One place you may want to do this is when working with long character vectors. Unfortunately, due to the way cpp4r must protect the individual CHARSXP objects that make up a character vector, it can currently be quite slow to use the cpp4r API for this. Consider this example of extracting out individual elements with x[i] vs using the native R API:

#include <cpp4r.hpp>

[[cpp4r::register]]
cpp4r::sexp test_extract_cpp4r(cpp4r::strings x) {
  const R_xlen_t size = x.size();

  for (R_xlen_t i = 0; i < size; ++i) {
    (void) x[i];
  }

  return R_NilValue;
}

[[cpp4r::register]]
cpp4r::sexp test_extract_r_api(cpp4r::strings x) {
  const R_xlen_t size = x.size();
  const SEXP data{x};

  cpp4r::unwind_protect([&] {
    for (R_xlen_t i = 0; i < size; ++i) {
      (void) STRING_ELT(data, i);
    }
  });

  return R_NilValue;
}
set.seed(123)
x <- sample(letters, 1e6, replace = TRUE)

bench::mark(
  test_extract_cpp4r(x),
  test_extract_r_api(x)
)

There are plans to improve on this in the future, but for now this is one of the only places where it is felt to be reasonable to call unwind_protect() manually.